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Weakened by wars on the continent, with a feeble monarch and rapacious nobles, England in the mid-15th century had no inkling of the glories to come. It would be a difficult path, through civil wars, religious upheaval, great fires and awkward unions. But the nation that would become Great Britain would rule a trade empire that spanned the globe, exporting ideals of English freedom - both of thought and trade - while making itself the most powerful nation the world had yet seen.
Master wind and trade, and spark industrial revolution in Rule Britannia, a new Immersion Pack for Europa Universalis IV.
New exclusive decision trees for England, Scotland and Ireland, embedded in our new Europa Universalis IV mission system.
Highly developed provinces may produce coal in the late game, fueling higher productivity and greater wealth.
Earn rewards for being the first nation to unlock new knowledge, including lower power costs.
Adopt a general strategy for your fleets, giving you bonuses to ship maintenance, trade power or battle performance.
A new Protestant faith can appear in England with new bonuses and religious choices.
Help your lagging allies or subjects by promoting the spread of institutions in their realms.