Gang Warfare and Expanded Rehabilitation Programs Are Now Available in Prison Architect: Gangs
Latest PC and Console Expansion From Paradox and Double Eleven Launches Alongside the Free Kite Update, Introducing Additional Wardens, Dogs, and Other Improvements
STOCKHOLM — June 14, 2022 — Paradox Interactive and Double Eleven today launched Prison Architect: Gangs, the seventh expansion for the hit prison management simulator. Gangs introduces the element of gang combat into your prison, adding another level of chaos. Control your prison and maintain its Boiling Point by reforming gang members and monitoring your staff. Prison Architect: Gangs is available now on Steam, Xbox One, and PlayStation 4 for a suggested retail price of 5.99 USD/ 4.79 GBP/ 5.99EUR.
Rehabilitate yourself and watch the launch trailer for Gangs here
Enact rules that your inmates must follow and help gang members develop into contributing members of society. When gangs begin to pop up around your facility, each will take on its own personality and reputation. As a result, inmates with certain traits will naturally be attracted to similar gangs, which wardens are tasked with controlling. Additionally, make sure to gauge the “temperature” of your prison, which gets hotter and more dangerous as gang activity spreads.
To limit gang activity in your prison, enact methods of inmate reform and release. Utilize programs like Gang Rehabilitation to slow the spread, and invest in state-of-the-art rooms like tattoo removal centers or regulated fight clubs so prisoners can get out their aggression. Keep a watchful eye on your employees, as crooked guards may try to smuggle in contraband or accept bribes from gang leaders. Weed these bad seeds out during the hiring process and recruit Informants to identify guards who have become corrupt.
"Gangs introduces gang warfare to Prison Architect. It may sound complicated, but in reality this expansion keeps things fresh and interesting for new players to those who have completed tons of playthroughs,” says Gaz Wright, Game Director on Prison Architect at Double Eleven. “The reformation options were implemented to give an authentic way for wardens to manage their population. Gangs expands Prison Architect's management gameplay, and we’re confident that players will enjoy experimenting with these new mechanics."
Prison Architect: Gangs Key Features
Meet the gang: Gangs form and grow by gang members arriving by intake or by recruitment. Each gang has its own personality and traits, and will naturally be drawn to recruiting prisoners with the same specific attributes.
Boiling Point: Now you can measure your inmates’ and your prison’s “temperature”. As gangs grow and begin to flex their strength, the 'danger temperature' of your prison will rise. Thanks to the 'Boiling point' UI, you get a detailed overview of what's affecting the life of your inmates, allowing you to act swiftly, keeping them happy, and preventing irrepressible riots.
Reform and release: Gang members are now allowed to leave their crew, help them come clean by removing their tattoos and enrolling them in the Gang Rehabilitation Program.
New rooms: Use the Tattoo Removal Room to remove gangs' tattoos, or have gang members train in the Fight Club Room, turning their destructive energy into fighting in a controlled environment.
Crooked guards: Gangs may coerce guards into smuggling contraband or accepting bribes. You can vet guards during the hiring process (Bureaucracy) as well as recruit C.I.s to identify guards that have turned.
Launching alongside the Gangs expansion is Kite, a free update available to all players. This update brings a variety of improvements to Prison Architect including, more wardens, guard dogs, room sizes, and much more. Kite also introduces prison capacity options, allowing players to fill in specific levels of your facility. The update also provides several improvements to the game’s menus and mechanics.
For more information on Gangs and Prison Architect, visit paradoxinteractive.com
Click HERE for the press kit.